- Android - working - no debuggable processes detected for the selected device. But make sure the drop down is set to app, if not it will not deploy your app, and just say something about. Connected to the target VM, address: 'localhost:xxx', transport: 'socket' I used Mac to run Android Studio. I agree with @Kushal, I did not open Eclipse though.
- Jan 23, 2020 Later in this article, we give step-by-step solutions for two OWASP Mobile Security Testing Guide CrackMe challenges: UnCrackable App for Android Level 1 and UnCrackable App for Android Level 2. We recommend you try to solve them on your own before reading on.
- There are a wide variety of tools and features to help debug Flutter applications. Here are some of the available tools: DevTools, a suite of performance and profiling tools that run in a browser.; Android Studio/IntelliJ, and VS Code (enabled with the Flutter and Dart plugins) support a built-in source-level debugger with the ability to set breakpoints, step through code, and examine values.
On this page:
Set android:debuggable='true' Henning S. Tue, - 10:55. I need to be able to debug an application on a physical device as Android 4.4.2 acts differently in some cases compared to the emulators. For example it does not support inline forms validation and I need to test a workaround. All the debuggers I have requires the apk to have.
You can also monitor an application behavior via the Android Device Monitor tool (to launch it, navigate to Tools | Android | Android Device Monitor).
No Debuggable Processes
Running or Debugging an entire Android application
- Start creating an Android run/debug configuration. On the Run/Debug Configuration: Android page that opens, specify the configuration name and select the module to which this configuration will be applied.
- Choose the Default APK from the Deploy drop-down list in the Installation Options area and Default Activity from the Launch drop-down list in the Launch Options area. IntelliJ IDEA will upload the .apk built from the module specified in the Module drop-down list above. The .apk is built automatically, no preliminary artifact configuration is required from your side.
- Appoint the device where the application will run:
- To use a virtual device, select the Emulator option from the Target drop-down list in the Deployment Target Options area. Select a device from the Prefer Android Virtual Device list, or click to configure a new emulator.
- To use a physical device, select the USB device option from the Target frop-down list in the Deployment Target Options area, and plug-in the device through a USB cable.
- Select the Show Device Chooser Dialog option if you want to select the target manually each time upon the application launch.
- Start running or debugging the target activity. If you have not specified a target device, choose it manually.
- View and analyze Android system messages in the Logcat tab of the Android Monitor tool window.
Running or debugging a custom .apk that will be later embedded in an application
- Configure an artifact to generate the .apk from:
- In the main menu, navigate to File | Project Structure.
- In the left-hand pane, click Artifacts. In the central pane, click the Add button in the toolbar.
- Select Android Application from the list of available artifact types and then select Empty from the context menu.
- In the right-hand pane, add the artifact components. The artifact must contain all resources and code that want packaged in the .apk. For details, refer to Generating a Signed Release APK Through an Artifact and Output Layout Tab.
- Start creating an Android run/debug configuration. On the Run/Debug Configuration: Android page that opens, specify the configuration name and select the module to which this configuration will be applied.
- To run or debug a custom .apk, choose the Custom Artifact option from the Deploy drop-down list in the Installation Options area and select the artifact to build the .apk from. In this case, you have to define the artifact manually before creating a run/debug configuration (see Generating a Signed Release APK Through an Artifact and Working with Artifacts for details). Then select the Specified Activity option from the Launch drop-down list in the Launch Options area, and specify the start-up activity from the chosen artifact .apk. Type the activity name manually or click Browse and select it in the Select Activity Class dialog box that opens. The list of available activities is determined by the choice of the module.
- Appoint the device where the application will run:
- To use a virtual device, select the Emulator option from the Target drop-down list in the Deployment Target Options area. Select a device from the Prefer Android Virtual Device list, or click to configure a new emulator.
- To use a physical device, select the USB device option from the Target frop-down list in the Deployment Target Options area, and plug-in the device through a USB cable.
- Select the Show Device Chooser Dialog option if you want to select the target manually each time upon the application launch.
- Start running or debugging the target activity. If you have not specified a target device, choose it manually.
- View and analyze Android system messages in the Logcat tab of the Android Monitor tool window.
Debugging an already running application
Apart from debugging an Android application by initiating a debugging session, you can apply the debugger to an already running application. You can do this in one of the following two ways:
Use Android Apps On Mac
- Attach the debugger to a running process:
- Click the Attach debugger to Android process button in the main toolbar.
- In the Choose Process dialog that opens, select a process from the list that shows all currently active processes grouped by the devices where they are running.
- Start a run/debug configuration without deploying a package and launching an activity
- Start creating an Android run/debug configuration. On the Run/Debug Configuration: Android page that opens, specify the configuration name and select the module to which this configuration will be applied.
- Select the Nothing option from the Deploy drop-down list in the Installation Options area and Nothing from the Launch drop-down list in the Launch Options area.
- Appoint the device where the application will run:
- To use a virtual device, select the Emulator option from the Target drop-down list in the Deployment Target Options area. Select a device from the Prefer Android Virtual Device list, or click to configure a new emulator.
- To use a physical device, select the USB device option from the Target frop-down list in the Deployment Target Options area, and plug-in the device through a USB cable.
- Select the Show Device Chooser Dialog option if you want to select the target manually each time upon the application launch.
- Start running or debugging the target activity. If you have not specified a target device, choose it manually.
- View and analyze Android system messages in the Logcat tab of the Android Monitor tool window.